Uses of Class
game.physics.Vector2D

Packages that use Vector2D
game.ai   
game.physics   
game.players   
game.units   
game.weapons   
 

Uses of Vector2D in game.ai
 

Methods in game.ai with parameters of type Vector2D
 void DefaultController.setTargetPosition(Vector2D position)
           
 

Uses of Vector2D in game.physics
 

Methods in game.physics that return Vector2D
 Vector2D MovingBody.predictPosition(double velocity, double timestep)
           
 Vector2D Body.getPosition()
           
 

Methods in game.physics with parameters of type Vector2D
 void Vector2D.add(Vector2D v)
          Adds another vector to this one.
 void Vector2D.add(double scalar, Vector2D v)
          Adds a scalar multiple of another vector to this one.
 void Vector2D.subtract(Vector2D v)
          Subtracts another vector from this one.
 void Vector2D.subtract(double scalar, Vector2D v)
          Subtracts a scalar multiple of another vector from this one.
 double Vector2D.getDotProduct(Vector2D v)
           
 void Body.init(Vector2D position)
           
 void Body.setPosition(Vector2D point)
           
 double Body.findHeading(Vector2D end)
           
static double Body.findHeading(Vector2D start, Vector2D end)
           
 double Body.findBearing(Vector2D end)
           
 

Constructors in game.physics with parameters of type Vector2D
Vector2D(Vector2D vector)
           
CollisionCircle(Vector2D point, double radius)
           
 

Uses of Vector2D in game.players
 

Methods in game.players with parameters of type Vector2D
 void Player.orderMove(Wing u, Vector2D position)
           
 

Uses of Vector2D in game.units
 

Methods in game.units with parameters of type Vector2D
 void Wing.move(Vector2D target, int playerID)
           
 

Uses of Vector2D in game.weapons
 

Methods in game.weapons with parameters of type Vector2D
 boolean Turret.canEngage(Vector2D position)