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F
FRONT_PANEL
- Static variable in class gui.
PanelGallery
F_DEFAULT
- Static variable in class game.maps.
Perlin
FileParser
- interface game.
FileParser
.
FixedBody
- class game.physics.
FixedBody
.
FixedBody(int, double, double)
- Constructor for class game.physics.
FixedBody
fTF
- Variable in class game.maps.
Perlin
finalNoise(double, double, double, double, int)
- Static method in class game.maps.
Perlin
findBearing(Vector2D)
- Method in class game.physics.
Body
findClosest(Body, Vector)
- Static method in class game.
Game
findClosestEnemyUnit(Body)
- Method in class game.
Game
findClosestUnit(Body)
- Method in class game.
Game
findHeading(Vector2D)
- Method in class game.physics.
Body
findHeading(Vector2D, Vector2D)
- Static method in class game.physics.
Body
fire(Body, Body)
- Method in class game.weapons.
Gun
fire(Body, Body)
- Method in class game.weapons.
ProjectileLauncher
fire(Turret, double, Body)
- Method in class game.weapons.
ProjectileLauncher
fire(Body, double, Body)
- Method in class game.weapons.
ProjectileLauncher
fire(Body, Body)
- Method in class game.weapons.
Weapon
fps
- Static variable in class
WCCAG
frontImage
- Static variable in class gui.
CAGFrame
Overview
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