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T

TAIL_ANGLE_OFFSET - Static variable in class game.ai.DefaultController
 
TAIL_PURSUE_MODE - Static variable in class game.ai.Controller
 
TRAIL_FACTOR - Static variable in class game.ai.DefaultController
 
TRAIL_PURSUE_MODE - Static variable in class game.ai.Controller
 
Tile - class game.maps.Tile.
 
Tile(int, int, int, double) - Constructor for class game.maps.Tile
 
Turret - class game.weapons.Turret.
 
Turret(String, double, double) - Constructor for class game.weapons.Turret
 
TurretController - class game.ai.TurretController.
 
TurretController() - Constructor for class game.ai.TurretController
 
TurretFactory - class game.weapons.TurretFactory.
 
TurretFactory() - Constructor for class game.weapons.TurretFactory
 
takeDamage(double, double) - Method in class game.subsystems.ArmoredHull
 
takeDamage(double, double) - Method in class game.subsystems.Hull
 
takeDamage(double, double) - Method in class game.subsystems.PhaseShieldedArmoredHull
 
takeDamage(double, double) - Method in class game.subsystems.PhaseShieldedHull
 
takeDamage(double, double) - Method in class game.subsystems.ShieldedArmoredHull
 
takeDamage(double, double) - Method in class game.subsystems.UnprotectedHull
 
takeDamage(Body, double) - Method in class game.units.Ship
 
takeDamage(Body, double) - Method in class game.units.Unit
 
takePenetratingDamage(double, double) - Method in class game.subsystems.PhaseShieldedArmoredHull
 
takePenetratingDamage(double, double) - Method in class game.subsystems.PhaseShieldedHull
 
timeout(double) - Method in class game.weapons.Projectile
 
timeout(double) - Method in class game.weapons.SplitProjectile
 
toString() - Method in class game.maps.Tile
 
toString() - Method in class game.physics.Vector2D
 
toString() - Method in class game.players.Player
 
toString() - Method in class game.subsystems.ArmoredHull
 
toString() - Method in class game.subsystems.PhaseShieldedArmoredHull
 
toString() - Method in class game.subsystems.PhaseShieldedHull
 
toString() - Method in class game.subsystems.ShieldedArmoredHull
 
toString() - Method in class game.subsystems.UnprotectedHull
 
toString() - Method in class game.units.Ship
 
toString() - Method in class game.units.ShipEntry
 
toString() - Method in class game.units.Unit
 
toString() - Method in class game.weapons.Projectile
 
toString() - Method in class game.weapons.ProjectileLauncher
 
toString() - Method in class game.weapons.Turret
 
toString() - Method in class game.weapons.Weapon
 
toggle() - Method in class game.GameEngine
 
toggle() - Method in class gui.GUIManager
 
toggleCloak() - Method in class game.units.Unit
 
toggleCloak(int) - Method in class game.units.Wing
 
toggleProperty(String) - Method in class gui.SimpleMapPanel
 
toggleWeaponsFree() - Method in class game.units.Ship
 
toggleWeaponsFree() - Method in class game.units.Unit
 
toggleWeaponsFree(int) - Method in class game.units.Wing
 
toggleWeaponsFree() - Method in class game.weapons.Turret
 
trySpoof(double) - Method in class game.weapons.Projectile
 
ts - Variable in class game.maps.Perlin
 

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