game.units
Class Wing

java.lang.Object
  extended bygame.units.Wing

public class Wing
extends java.lang.Object


Constructor Summary
Wing(java.util.Vector units)
           
 
Method Summary
 void check()
           
 boolean contains(Unit u)
           
 Carrier getCarrier()
           
 java.util.Vector getUnits()
           
 boolean isEmpty()
           
 void move(Vector2D target, int playerID)
           
 void setMode(int mode, int playerID)
           
 void setTarget(Body target, int playerID)
           
 int size()
           
 void toggleCloak(int playerID)
           
 void toggleWeaponsFree(int playerID)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Wing

public Wing(java.util.Vector units)
Method Detail

size

public int size()

isEmpty

public boolean isEmpty()

contains

public boolean contains(Unit u)

getCarrier

public Carrier getCarrier()

check

public void check()

move

public void move(Vector2D target,
                 int playerID)

setMode

public void setMode(int mode,
                    int playerID)

setTarget

public void setTarget(Body target,
                      int playerID)

toggleWeaponsFree

public void toggleWeaponsFree(int playerID)

toggleCloak

public void toggleCloak(int playerID)

getUnits

public java.util.Vector getUnits()