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A
ActionManager
- class gui.
ActionManager
.
ArmoredHull
- class game.subsystems.
ArmoredHull
.
ArmoredHull(double[], double)
- Constructor for class game.subsystems.
ArmoredHull
activeGame
- Static variable in class game.
Game
add(Vector2D)
- Method in class game.physics.
Vector2D
Adds another vector to this one.
add(double, Vector2D)
- Method in class game.physics.
Vector2D
Adds a scalar multiple of another vector to this one.
addObject(Object)
- Method in class game.
Game
addPlayer(Player)
- Method in class game.
Game
addShips(String, String, int)
- Method in class game.units.
Carrier
addUpdateListener(UpdateListener)
- Method in class gui.
GUIManager
alliedWith(int)
- Method in class game.players.
Player
applyForce(double, double)
- Method in class game.physics.
MovingBody
arePlayersFriendly(int, int)
- Method in class game.
Game
atTargetPosition(MovingBody)
- Method in class game.ai.
DefaultController
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