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C
CAGFrame
- class gui.
CAGFrame
.
CHANGE_DETAIL_SELECTION_MARGIN
- Static variable in class gui.
ActionManager
CHANGE_DETAIL_ZOOM
- Static variable in class gui.
ActionManager
CHANGE_SPEED
- Static variable in class gui.
ActionManager
CIVILIAN
- Static variable in class game.players.
Player
CLOAK_RADAR_FACTOR
- Static variable in class game.units.
Unit
CONFED
- Static variable in class game.players.
Player
C_Around_the_Mountain
- class data.missions.
C_Around_the_Mountain
.
C_Around_the_Mountain()
- Constructor for class data.missions.
C_Around_the_Mountain
C_Onslaught
- class data.missions.
C_Onslaught
.
C_Onslaught()
- Constructor for class data.missions.
C_Onslaught
C_Twilight_Sweep
- class data.missions.
C_Twilight_Sweep
.
C_Twilight_Sweep()
- Constructor for class data.missions.
C_Twilight_Sweep
Carrier
- class game.units.
Carrier
.
Carrier(Vector, Vector, Vector, double, double, String, String, String, Hull, int, double, double, double, double, double, double)
- Constructor for class game.units.
Carrier
CarrierPanel
- class gui.
CarrierPanel
.
CarrierPanel()
- Constructor for class gui.
CarrierPanel
CollisionCircle
- class game.physics.
CollisionCircle
.
CollisionCircle(Vector2D, double)
- Constructor for class game.physics.
CollisionCircle
CollisionCircle(double, double, double)
- Constructor for class game.physics.
CollisionCircle
Controller
- class game.ai.
Controller
.
Controller()
- Constructor for class game.ai.
Controller
cacheImage(String)
- Method in class gui.
ImageManager
canEngage(Vector2D)
- Method in class game.weapons.
Turret
canSee(Unit)
- Method in class game.players.
Player
canSee(Body)
- Method in class game.units.
Unit
canUnitBeSeen(Unit, Vector)
- Static method in class game.
Game
canUnitBeSeenByMyAllies(Unit)
- Method in class game.
Game
canUnitBeSeenByPlayerAllies(int, Unit)
- Method in class game.
Game
center(Dimension, int, int)
- Static method in class gui.
GUIManager
center
- Variable in class gui.
GamePanel
check()
- Method in class game.units.
Wing
collide(Body)
- Method in class game.physics.
Body
collide(Body)
- Method in class game.physics.
FixedBody
collide(Body)
- Method in class game.physics.
MovingBody
collide(Unit)
- Method in class game.units.
Unit
collide(Body)
- Method in class game.weapons.
Projectile
contains(Unit)
- Method in class game.units.
Wing
createDensityArray(int, double, double, int)
- Static method in class game.maps.
Perlin
createTileArray(int, int, int, double, double, int)
- Static method in class game.maps.
Perlin
Overview
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